Mario Kart · tournaments
Nobody knows what they’re racing until it starts.
Brackets and seasons where the draw picks the karts, the tracks and the items. You set what’s in the pool, GameShuffle pulls from it live, and the same roster gives you a different night every time. MK8DX and Mario Kart World today, your game next.
Where the fun comes from
You shape the chaos, the draw does the rest
Anyone can host a bracket. The reason a GameShuffle night is worth turning up to is that you never know what you’re getting until the round opens, and neither does the person who has mained the same kart for six years.
The draw
Everyone races something they didn't pick
The round opens and everyone finds out together: the same three tracks, the same kart, the same items, none of it theirs. The specialist loses their crutch, the newcomer loses the disadvantage, and the whole lobby is reacting to the same surprise. Roll it once a round or fresh every race.
Your pool, your flavour
Make a night that could only be yours
Bikes only. Heavyweights only. Every track except Rainbow Road. Ban the three karts that win every week and watch what the draw finds instead. You decide what goes in the hat, and a themed pool turns one roster into a dozen different nights.
Heat to Mains
The comeback is built into the format
Borrowed from sprint car racing. Win your heat and you're locked into the A Main. Blow it and you're not out, you're in the B, racing to transfer up. Nobody goes home after one bad start, and the last race has people in it who had a terrible first one.
Seasons
Give your group a title race
String the nights together and the standings start to mean something. A rival two points back, a drop-worst that keeps a bad Tuesday from ending someone's run, and a final week where four people can still win it.
Two games in deep, more coming
Every track, kart and rule for both games is in here, which is what lets the draw be specific enough to be interesting. Running something else? You can already name your own game and write its rules.
Mario Kart 8 Deluxe
96 tracks, four-part builds, 150cc through 200cc.
- Character, vehicle, wheels and glider all drawn
- Weight class and drift-type limits
- Tour-track filter and cup-based pools
- Up to 12 racers in a lobby
Mario Kart World
Two-part builds, knockout rallies, bigger lobbies.
- Character and vehicle drawn
- Kart, bike and ATV restrictions
- Rally routes and overworld tracks
- Up to 24 racers in a lobby
The rest of the night
Everything around the racing, handled.